Apr
Unlike last week, we managed to play Shadowrun this time around. Sadly, due to some technical issues (We were stuck in a 50 minute game of League of Legends) the session started a little later then usual. As you remember from last week, at the end we encountered a group of mages pretending to be priest for a local church, and we caught them summoning in a free spirit, using my lost wife as a vessel. My character attempted to save her (even if it was a futile attempt, he had to try) and shortly after the spirit feared us and we were forced to retreat with our tails between our legs.
In this session our group decides what is the next, best course of action in order to resolve the free spirit problem that will soon be known to the rest of Indianapolis. Little spoiler, duct tape was involved.

